See, instead of just being able to take a crowbar to whatever you want from the start, there are things like dumpsters or fences that you’re just not strong enough to destroy right away. Guess what? Destroying things is delightful! The progression points are also well-spread out and don’t feel like a hindrance, either. This was a relief, as it was less friction that prevented me from the main goal: bashing stuff to pieces. Whether it’s getting mauled by a monster, falling into a river, or freezing in the snow, it’s only through external forces that you will die. Don’t expect to be dealing with health or sleep bars, as the only way you’ll die is from direct action on the part of the environment. Inventory management is only part of the game, but it’s significant! The entire premise is to wreck stuff, get supplies, and make better items. Based on the way the river is flowing, there might be a fishing spot up there, but what if instead, I find a dig spot? Decisions, decisions. I can only take three tools to explore that northwest corner. I do hope that as development continues and the world is fleshed out that there are some more beats along the path, but I should note that I really like uncovering the mysteries of what happened in a situation.Ĭrowbar, machete, shovel, fishing pole. From dealing with the leftovers of a community, to brushing up against a military complex, to hints of the supernatural, there are some interesting tentpoles on which the story hangs. Narratively, it’s a fine presentation, albeit a bit thin. I have sunk many hours into DYSMANTLEsimply running around the island, gathering resources and experience points, working my way to bigger and better equipment. Evacuation doesn’t need to be your personal goal, however. The main storyline at this time is pointing players towards an evacuation site, as told by radio broadcasts they happen across or other various lore-building setpieces. Thankfully, your character is reasonably physically fit and there’s enough play area to escape most situations fairly easily. Be careful around these enemies, they run. Zombie-like monsters are stumbling all over the place in the ruins of houses, deep in the woods, even some dogs have been infected. The bunker is no longer accessible, for some reason, so campfires are your only shelter as you make your way across a large island, just you and your crowbar. Your supplies have run out, you must scavenge for more to survive. ![]() You start by climbing out of a recently emptied bunker. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.3) GRAPHICS/AUDIO – FRAGILE BEAUTY STORY – A FRAGMENTED NARRATIVE You will get more powerful, and unlock permanent upgrades. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death.
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